Clémence MORISSEAU
Cinematic Artist at Quantic Dream
Paris, France
Summary
I'm a Junior Cinematic Artist / Camera Artist !
I love to be multi-skilled, but I mainly love to work on real-time engine, as UE4 !
Skills
level artLighting3D ModelingEnvironment DesignCharacter DesignCharacter ModelingRiggingCharacter Animation3D AnimationHigh-poly ModelingLow-poly ModelingEnvironment ModelingProp ModelingHard Surface ModelingPBR TexturingTexturingDigital SculptingIllustrationDrawingBook Cover IllustrationConcept ArtModelisation 3D
Software proficiency

Blender

Maya

3ds Max

Unreal Engine

Unity

Substance 3D Painter

Substance 3D Designer

CLIP STUDIO PAINT

Photoshop

After Effects

Illustrator

InDesign

Animate
Experience
Cinematic Artist at Quantic Dream
Paris, France
Real time 3D artist at France Télévisions
Paris, France
Prepared and followed put on air projects with augmented reality elements and virtual decor.
Prepared with Unreal Engine graphic's elements that are going to be integrated on broadcast engines.
Searched and prepared 3D objects.
Contributed to project monitoring in relationship with clients and other sector of the Fabrique.
3D artist (Internship) at Moderlab
Paris, France
February 2020 - August 2020
Environments and props 3D modeling on Blender.
Textured on Substance Painter
Lighting
Unreal Engine 4 integration with a specific pipeline.
Concept Artist - Graphist 2D (Internship) at Bubble VR
Paris, France
Created 2D environment's concept and props for a game that will be modeling in 3D.