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Clémence MORISSEAU
Clémence MORISSEAU
Cinematic Artist at Quantic Dream
Paris, France

Summary

I'm a Junior Cinematic Artist / Camera Artist !
I love to be multi-skilled, but I mainly love to work on real-time engine, as UE4 !

Skills

level artLighting3D ModelingEnvironment DesignCharacter DesignCharacter ModelingRiggingCharacter Animation3D AnimationHigh-poly ModelingLow-poly ModelingEnvironment ModelingProp ModelingHard Surface ModelingPBR TexturingTexturingDigital SculptingIllustrationDrawingBook Cover IllustrationConcept ArtModelisation 3D

Software proficiency

Blender
Blender
Maya
Maya
3ds Max
3ds Max
Unreal Engine
Unreal Engine
Unity
Unity
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Photoshop
Photoshop
After Effects
After Effects
Illustrator
Illustrator
InDesign
InDesign
Animate
Animate

Experience

  • Cinematic Artist at Quantic Dream
    Paris, France
    January 2022 - Present

  • Real time 3D artist at France Télévisions
    Paris, France
    October 2020 - July 2021

    Prepared and followed put on air projects with augmented reality elements and virtual decor.

    Prepared with Unreal Engine graphic's elements that are going to be integrated on broadcast engines.

    Searched and prepared 3D objects.

    Contributed to project monitoring in relationship with clients and other sector of the Fabrique.

  • 3D artist (Internship) at Moderlab
    Paris, France
    February 2020 - August 2020

    Environments and props 3D modeling on Blender.

    Textured on Substance Painter

    Lighting

    Unreal Engine 4 integration with a specific pipeline.

  • Concept Artist - Graphist 2D (Internship) at Bubble VR
    Paris, France
    January 2018 - June 2018

    Created 2D environment's concept and props for a game that will be modeling in 3D.